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This should fix some slow loading issues with a few mods (notably JEI). If the Display.update call takes too long on average (over first 200 frames), Forge'll use a sleep based timer to allow mods doing splash screen work some time on the LWJGL global lock. Added in a check to the splash screen.Fixed TileEntity#getRenderBoundingBox not offsetting correctly, causing more TEs to render then needed.Also fixed Forge configs not saving properly. This may help FPS issues, but may also result in world holes/rendering issues. Added a new client config option to force all chunk rendering off the main thread.Now caches entity constructors for a small performance optimization.
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Full changelog (look for 1.10.2 versions only).Minecraft Forge by ForgeDevTeam - (12.